Online gaming stats cover areas related to playing games online and includes number of online gamers, game playing activity, demographics of game players, most popular games, and other trends and stats related to the online gaming industry.
Category Tags / Keywords: online games, downloadable games, casual games, skill games, cash games, skill-based games, web games, browser-based games, flash games, games, card cards, puzzle games
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Video Game Industry Stats
Online Gaming Industry Stats
| Stat Name | Data | More Info |
| Number of online gamers worldwide in 2007 | There are 217 million online gamers worldwide in 2007 | |
| % / Percent of all gamers that report playing games online. | 62% of all gamers report playing games online. | |
| Demographics and average income of online gamers. | The majority of online gamers are console owners and casual gamers from middle income households ($35,000-$75,000) aged 25-44. | |
| % of / Percentage of online gamers that are females. | Females accounted for 42% of online gamers. | |
| % of online gamers using XBOX 360 vs. PS3. | Among video game systems used for online gaming, Xbox 360 has the highest percentage of use (54%) followed by PS2 (45%). | |
| Console players that are most inclined to play online games. | Nintendo Wii users are most inclined (76%) to be online gamers. Xbox 360 and PS3 users are next in line, each with about 7 in 10 reporting that they game online. | |
| Number of hours per week spent playing games online on the Xbox 360. | Xbox 360 tops the list regarding hours per week spent playing games online, with a mean of 7.1 hours per week. | |
| Number of hours per week spent playing games online on the PlayStation 3. | The PS3 had a mean weekly total of 6.1 hours | |
| Number of hours per week spent playing games online on Macs / PCs. | PC/Mac users spent 5.8 hours a week on online gaming. | |
| The highest ranking genres of games played online | The highest ranking genres of games played online were card, puzzle, arcade and word games (44%), family-oriented games (25%) and RPG/MMOGs (19%). Casual, family oriented and gambling games (17%) were generally favored by PC online gamers while console/portable online gamers were more inclined to prefer non-casual game genres such as shooting and racing games. | |
| % / Percent of purchasers bought more than three-quarters of their games in physical format | 85% of purchasers bought more than three-quarters of their games in physical format, while only 5% of purchasers bought three-quarters of their games in digital format. | |
| % / Percent of purchasers bought more than three-quarters of their games in digital format | 5% of purchasers bought three-quarters of their games in digital format. |
News / Press Related to Online Gaming Industry Stats
| Date | Headline | Read |
| 3/10/2009 | Report: Online Gaming Grows on Consoles, Declines on PC | |
| 2/25/2009 | Analyst: Casual Gaming to Top $1 Billion by 2013 | |
| 2/20/2009 | DICE 09: NPD - Six Million New Gamers In Last Year | |
| 2/19/2009 | Users Want To Play Games With Your Brand | |
| 5/9/2008 | NPD: Online Subscriptions Generate $1B Annually | |
| 5/9/2008 | NPD: Online Subscriptions Generate $1B Annually | |
| 5/7/2007 | NPD reveals online gaming statistics |
Reports Related to Online Gaming Industry Stats
| Report Name | Publisher / Creator | More Info |
| 2006 Casual Games White Paper | International Game Developers Association (IGDA) |
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| 2005 Casual Games White Paper | International Game Developers Association (IGDA) |
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| 2005 Mobile Games White Paper | International Game Developers Association (IGDA) |
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| 2004 Web & Downloadable Games White Paper | International Game Developers Association (IGDA) |
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| 2003 Online Games White Paper | International Game Developers Association (IGDA) |
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| 2002 Online Games White Paper | International Game Developers Association (IGDA) |







