Growth in the entertainment software industry from 2003 to 2006.



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Stat Data / Info Details
Computer and video game companies directly and indirectly employ more than 80,000 peopl... See Full Stat Info
Boys age 17 or younger (18%) See Full Stat Info
83% of the time children receive their parents permission before purchasing or renting ... See Full Stat Info
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Sixty-three percent of parents believe games are a positive part of their children?s li... See Full Stat Info
13 is the average number of years adult gamers have been playing computer or video games See Full Stat Info
Deloitte Global expects the addressable market for games consoles as of the end of 2016... See Full Stat Info
As for VR content, Deloitte Global expects most revenue generated to come from games sa... See Full Stat Info
75% of parents believe that the parental controls available in all new video game conso... See Full Stat Info
1.(WORLD OF WARCRAFT: BURNING CRUSADE EXPANSION PACK), 2. (WORLD OF WARCRAFT) 3. (THE S... See Full Stat Info
The average age of the most frequent game purchaser is 40 See Full Stat Info
38% of homes in America have a video game console See Full Stat Info
22% of most frequent game players say they pay to play online games. See Full Stat Info
Halo 3, the best-selling title of 2007, took in more revenue in its first day of sales ... See Full Stat Info
36% of heads of households report they play games on wireless devices such as a cell ph... See Full Stat Info
The genre with the greatest growth was "Family Entertainment," which grew 110 percent o... See Full Stat Info
Video Game UNIT Sales (2006 and 2007): 201.8 million (2006), 231.5 million (2007) See Full Stat Info
190 million households will use a next-generation video game console in 2012 See Full Stat Info
Video Game DOLLAR Sales (2006 and 2007): $6.46 billion (2006), $8.64 billion (2007) See Full Stat Info
Ninety-four percent of game players under the age of 18 report that their parents are p... See Full Stat Info
The average age of the most frequent game purchaser is 40 years old. See Full Stat Info
The average game player age 35. See Full Stat Info
On average, nine games were sold every second of every day of 2007; See Full Stat Info
U.S. computer and video game software sales grew six percent in 2007 to $9.5 billion ? ... See Full Stat Info
Forty percent of all game players are women. In fact, women over the age of 18 represen... See Full Stat Info
Eighty-five percent of all games sold in 2007 were rated "E" for Everyone, "T" for Teen... See Full Stat Info


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