Top 5 States with the highest concentration of video game jobs.



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Deloitte Global expects the addressable market for games consoles as of the end of 2016... See Full Stat Info
As for VR content, Deloitte Global expects most revenue generated to come from games sa... See Full Stat Info
Computer and Video Game UNIT Sales (2006 and 2007): 241.6 million (2006), 267.9 millio... See Full Stat Info
Computer and video game companies directly and indirectly employ more than 80,000 people See Full Stat Info
The genre with the greatest growth was "Family Entertainment," which grew 110 percent o... See Full Stat Info
U.S. computer and video game software sales grew six percent in 2007 to $9.5 billion ? ... See Full Stat Info
Deloitte Global estimates sales of about 2.5 million VR headsets and 10 million game co... See Full Stat Info
California is the largest employer of computer and video game personnel in the nation, ... See Full Stat Info
72% of parents place time limits on Internet usage. See Full Stat Info
These companies provided over $1.8 million in direct and indirect compensation to Calif... See Full Stat Info
80% of an expected 190 million households, 148 million households, with next generatio... See Full Stat Info
94% of the time parents are present at the time games are purchased or rented. See Full Stat Info
Halo 3, the best-selling title of 2007, took in more revenue in its first day of sales ... See Full Stat Info
The average age of the most frequent game purchaser is 40 See Full Stat Info
Ninety-four percent of game players under the age of 18 report that their parents are p... See Full Stat Info
13 is the average number of years adult gamers have been playing computer or video games See Full Stat Info
Top 5 States ? California, Washington, Texas, New York and Massachusetts currently have... See Full Stat Info
40% female, 60% male See Full Stat Info
By 2009, it is projected that the industry will support over a quarter of a million Ame... See Full Stat Info
GDP ? In 2006, the entertainment software industry's value added to U.S. Gross Domestic... See Full Stat Info
65% of parents place time limits on movie viewing. See Full Stat Info
75% of parents believe that the parental controls available in all new video game conso... See Full Stat Info
Thirty-six percent of heads of households play games on a wireless device, such as a ce... See Full Stat Info
There was a record $2.0 billion in portable software sales with 77.5 million units sold. See Full Stat Info
California ? California is the largest employer of computer and video game personnel in... See Full Stat Info
33.9% (Strategy), 5.0% (Adventure), 14.3% (Family), 18.8% (Role Playing), 11.6% (Shoote... See Full Stat Info


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