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80% of parents place time limits on video game playing. See Full Stat Info
Computer and video game companies posted records sales in 2007. The industry sold 267.... See Full Stat Info
71% of parents place time limits on television viewing. See Full Stat Info
The average salary for direct employees is $92,300, resulting in total national compens... See Full Stat Info
GDP ? In 2006, the entertainment software industry's value added to U.S. Gross Domestic... See Full Stat Info
13 is the average number of years adult gamers have been playing computer or video games See Full Stat Info
Eighty-five percent of all games sold in 2007 were rated "E" for Everyone, "T" for Teen... See Full Stat Info
The average game player is 35 years old and has been playing games for 13 years. See Full Stat Info
65% of American households play computer or video games See Full Stat Info
Computer games sales were $910.7 million with 36.4 million units sold See Full Stat Info
83% of the time children receive their parents permission before purchasing or renting ... See Full Stat Info
U.S. computer and video game software sales grew six percent in 2007 to $9.5 billion ? ... See Full Stat Info
There was a record $2.0 billion in portable software sales with 77.5 million units sold. See Full Stat Info
These companies provided over $1.8 million in direct and indirect compensation to Calif... See Full Stat Info
The entertainment software industry sold over 13.4 million portable game units in 2007,... See Full Stat Info
38% of homes in America have a video game console See Full Stat Info
Many of the virtual reality apps created for smartphones are likely to be available for... See Full Stat Info
72% (It?s Fun For The Entire Family), 71% (Because They?re Asked To), 66% (It?s A Good ... See Full Stat Info
36% of heads of households report they play games on wireless devices such as a cell ph... See Full Stat Info
Deloitte Global estimates sales of about 2.5 million VR headsets and 10 million game co... See Full Stat Info
41% of Americans have purchased or plan to purchase one or more games in 2008 See Full Stat Info
In 2008, 26 percent of Americans over the age of 50 played video games, an increase fro... See Full Stat Info
190 million households will use a next-generation video game console in 2012 See Full Stat Info
Computer and video game companies directly and indirectly employ more than 80,000 people See Full Stat Info
The genre with the greatest growth was "Family Entertainment," which grew 110 percent o... See Full Stat Info
As for VR content, Deloitte Global expects most revenue generated to come from games sa... See Full Stat Info


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