Average Age of Computer and Video Game Buyers



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Stat Data / Info Details
Video Game UNIT Sales (2006 and 2007): 201.8 million (2006), 231.5 million (2007) See Full Stat Info
On average, nine games were sold every second of every day of 2007; See Full Stat Info
The entertainment software industry stimulates complementary product purchases of rough... See Full Stat Info
U.S. video game sales were up 13% in January 2009, to $1.33 billion. See Full Stat Info
42% of total gaming industry revenues come from digital sales in 2011. See Full Stat Info
Top 5 States ? California, Washington, Texas, New York and Massachusetts currently have... See Full Stat Info
40% female, 60% male See Full Stat Info
83% of the time children receive their parents permission before purchasing or renting ... See Full Stat Info
California is the largest employer of computer and video game personnel in the nation, ... See Full Stat Info
72% (It?s Fun For The Entire Family), 71% (Because They?re Asked To), 66% (It?s A Good ... See Full Stat Info
Sixty-five percent of American households play computer or video games. See Full Stat Info
13 is the average number of years adult gamers have been playing computer or video games See Full Stat Info
80% of an expected 190 million households, 148 million households, with next generatio... See Full Stat Info
The average game player is 35 years old and has been playing games for 13 years. See Full Stat Info
Deloitte Global expects the addressable market for games consoles as of the end of 2016... See Full Stat Info
On average, nine games were sold every second of every day of 2007 See Full Stat Info
U.S. Computer and Video Game DOLLAR Sales (1996-2007): 2.6 billion (1996), 3.7 billion... See Full Stat Info
25% under 18 yrs, 49% 18-49yrs, 26% 50+ yrs See Full Stat Info
As for VR content, Deloitte Global expects most revenue generated to come from games sa... See Full Stat Info
22% of most frequent game players say they pay to play online games. See Full Stat Info
11% (Persistent Multi-Player Universe), 14% (Downloadable games such as Bejewled), 16% ... See Full Stat Info
These companies provided over $1.8 million in direct and indirect compensation to Calif... See Full Stat Info
45% (Everyone), 12% (Everyone 10+), 28% (Teen), 15% (Mature) See Full Stat Info
The average age of the most frequent game purchaser is 40 years old. See Full Stat Info
Eighty-five percent of all games sold in 2007 were rated "E" for Everyone, "T" for Teen... See Full Stat Info
Computer and video game companies posted records sales in 2007. The industry sold 267.... See Full Stat Info


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