% of parents that place time limits on Internet usage.



Related Stats / Figures


Stat Data / Info Details
71% of parents place time limits on television viewing. See Full Stat Info
The entertainment software industry sold over 13.4 million portable game units in 2007,... See Full Stat Info
45% (Everyone), 12% (Everyone 10+), 28% (Teen), 15% (Mature) See Full Stat Info
Computer games sales were $910.7 million with 36.4 million units sold See Full Stat Info
36% of heads of households report they play games on wireless devices such as a cell ph... See Full Stat Info
72% of parents place time limits on Internet usage. See Full Stat Info
80% of an expected 190 million households, 148 million households, with next generatio... See Full Stat Info
11% (Persistent Multi-Player Universe), 14% (Downloadable games such as Bejewled), 16% ... See Full Stat Info
Computer and Video Game UNIT Sales (2006 and 2007): 241.6 million (2006), 267.9 millio... See Full Stat Info
Game console software sales totaled $6.6 billion with 153.9 million units sold; See Full Stat Info
42% of total gaming industry revenues come from digital sales in 2011. See Full Stat Info
California ? California is the largest employer of computer and video game personnel in... See Full Stat Info
4.7% (Strategy), 4.3% (Adventure), 4.5% (Fighting), 17.6% (Family), 7.6% (Role Playing)... See Full Stat Info
59% (2008), 56% (2007), 51% (2006) of gamers played with others See Full Stat Info
Halo 3, the best-selling title of 2007, took in more revenue in its first day of sales ... See Full Stat Info
65% of American households play computer or video games See Full Stat Info
The average age of the most frequent game purchaser is 40 See Full Stat Info
Halo 3, the best-selling title of 2007, took in more revenue in its first day of sales ... See Full Stat Info
U.S. video game sales were up 13% in January 2009, to $1.33 billion. See Full Stat Info
Computer Game UNIT Sales (2006 and 2007): 39.7 million (2006), 36.4 million (2007) See Full Stat Info
13 is the average number of years adult gamers have been playing computer or video games See Full Stat Info
Sixty-five percent of American households play computer or video games. See Full Stat Info
75% of connected-console households, more than 110 mln, will use console-based video se... See Full Stat Info
75% of parents believe that the parental controls available in all new video game conso... See Full Stat Info
Deloitte Global estimates sales of about 2.5 million VR headsets and 10 million game co... See Full Stat Info
Eighty-five percent of all games sold in 2007 were rated "E" for Everyone, "T" for Teen... See Full Stat Info


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