% of parents that place time limits on television viewing.



Related Stats / Figures


Stat Data / Info Details
Video Game DOLLAR Sales (2006 and 2007): $6.46 billion (2006), $8.64 billion (2007) See Full Stat Info
38% of homes in America have a video game console See Full Stat Info
In 2006, the entertainment software industry's value added to U.S. Gross Domestic Produ... See Full Stat Info
Growth ? From 2003 to 2006, the entertainment software industry's annual growth rate ex... See Full Stat Info
California ? California is the largest employer of computer and video game personnel in... See Full Stat Info
71% of parents place time limits on television viewing. See Full Stat Info
72% of parents place time limits on Internet usage. See Full Stat Info
Other States ? New Jersey witnessed a boom in industry growth in recent years as comput... See Full Stat Info
1.(WORLD OF WARCRAFT: BURNING CRUSADE EXPANSION PACK), 2. (WORLD OF WARCRAFT) 3. (THE S... See Full Stat Info
Video Game UNIT Sales (2006 and 2007): 201.8 million (2006), 231.5 million (2007) See Full Stat Info
Ninety-four percent of game players under the age of 18 report that their parents are p... See Full Stat Info
Deloitte Global estimates sales of about 2.5 million VR headsets and 10 million game co... See Full Stat Info
The average age of the most frequent game purchaser is 40 See Full Stat Info
94% of the time parents are present at the time games are purchased or rented. See Full Stat Info
Computer Game UNIT Sales (2006 and 2007): 39.7 million (2006), 36.4 million (2007) See Full Stat Info
Many of the virtual reality apps created for smartphones are likely to be available for... See Full Stat Info
Thirty-six percent of heads of households play games on a wireless device, such as a ce... See Full Stat Info
75% of connected-console households, more than 110 mln, will use console-based video se... See Full Stat Info
The average game player age 35. See Full Stat Info
Computer and video game companies directly and indirectly employ more than 80,000 peopl... See Full Stat Info
75% of parents believe that the parental controls available in all new video game conso... See Full Stat Info
Collectively, these areas directly employ 16,604 workers and post 70 percent of the ind... See Full Stat Info
Boys age 17 or younger (18%) See Full Stat Info
83% of the time children receive their parents permission before purchasing or renting ... See Full Stat Info
40% female, 60% male See Full Stat Info
On average, nine games were sold every second of every day of 2007 See Full Stat Info


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