Top 5 states with the highest concentration of computer and video game employees

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Stat Data / Info Details
Sixty-five percent of American households play computer or video games. See Full Stat Info
Eighty-five percent of all games sold in 2007 were rated "E" for Everyone, "T" for Teen... See Full Stat Info
Computer Game DOLLAR Sales (2006 and 2007): $0.98 billion (2006), $0.91 billion (2007) See Full Stat Info
The average game player is 35 years old and has been playing games for 13 years. See Full Stat Info
13 is the average number of years adult gamers have been playing computer or video games See Full Stat Info
Parents report always or sometimes monitoring the games their children play 88% of the ... See Full Stat Info
Growth ? From 2003 to 2006, the entertainment software industry's annual growth rate ex... See Full Stat Info
Computer and Video Game Dollar Sales (2006 and 2007): $7.4 billion (2006), $9.5 billio... See Full Stat Info
Forty percent of all game players are women. In fact, women over the age of 18 represen... See Full Stat Info
By 2009, it is projected that the industry will support over a quarter of a million Ame... See Full Stat Info
California is the largest employer of computer and video game personnel in the nation, ... See Full Stat Info
Women age 18 or older represent a significantly greater portion of the game-playing pop... See Full Stat Info
Top 5 States ? California, Washington, Texas, New York and Massachusetts currently have... See Full Stat Info
Computer games sales were $910.7 million with 36.4 million units sold See Full Stat Info
63% of parents believe games are a positive part of their children?s lives. See Full Stat Info
Computer and Video Game UNIT Sales (2006 and 2007): 241.6 million (2006), 267.9 millio... See Full Stat Info
Deloitte Global predicts that virtual reality (VR) will have its first billion dollar y... See Full Stat Info
80% of an expected 190 million households, 148 million households, with next generatio... See Full Stat Info
The average age of the most frequent game purchaser is 40 See Full Stat Info
65% of parents place time limits on movie viewing. See Full Stat Info
4.7% (Strategy), 4.3% (Adventure), 4.5% (Fighting), 17.6% (Family), 7.6% (Role Playing)... See Full Stat Info
11% (Persistent Multi-Player Universe), 14% (Downloadable games such as Bejewled), 16% ... See Full Stat Info
These companies provided over $1.8 million in direct and indirect compensation to Calif... See Full Stat Info
In 2008, 26 percent of Americans over the age of 50 played video games, an increase fro... See Full Stat Info
75% of parents believe that the parental controls available in all new video game conso... See Full Stat Info
190 million households will use a next-generation video game console in 2012 See Full Stat Info


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