Number of video and computer games sold every second of every day in 2007

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63% of parents believe games are a positive part of their children?s lives. See Full Stat Info
For the four-year period 2002-06, direct employment for the industry grew at an annual ... See Full Stat Info
Gender breakdown of those who play games online: 56% (male), 44% (female) See Full Stat Info
The average game player age 35. See Full Stat Info
California is the largest employer of computer and video game personnel in the nation, ... See Full Stat Info
Other States ? New Jersey witnessed a boom in industry growth in recent years as comput... See Full Stat Info
Top 5 States ? California, Washington, Texas, New York and Massachusetts currently have... See Full Stat Info
Computer and video game companies directly and indirectly employ more than 80,000 people See Full Stat Info
80% of an expected 190 million households, 148 million households, with next generatio... See Full Stat Info
U.S. Computer and Video Game DOLLAR Sales (1996-2007): 2.6 billion (1996), 3.7 billion... See Full Stat Info
The average age of the most frequent game purchaser is 40 years old. See Full Stat Info
190 million households will use a next-generation video game console in 2012 See Full Stat Info
Parents report always or sometimes monitoring the games their children play 88% of the ... See Full Stat Info
25% under 18 yrs, 49% 18-49yrs, 26% 50+ yrs See Full Stat Info
Deloitte Global predicts that virtual reality (VR) will have its first billion dollar y... See Full Stat Info
59% (2008), 56% (2007), 51% (2006) of gamers played with others See Full Stat Info
Computer games sales were $910.7 million with 36.4 million units sold See Full Stat Info
Halo 3, the best-selling title of 2007, took in more revenue in its first day of sales ... See Full Stat Info
The entertainment software industry sold over 13.4 million portable game units in 2007,... See Full Stat Info
GDP ? In 2006, the entertainment software industry's value added to U.S. Gross Domestic... See Full Stat Info
$73 million in HDTV sales can be directly attributed to the XBox 360 game console See Full Stat Info
11% (Persistent Multi-Player Universe), 14% (Downloadable games such as Bejewled), 16% ... See Full Stat Info
94% of the time parents are present at the time games are purchased or rented. See Full Stat Info
U.S. computer and video game software sales grew six percent in 2007 to $9.5 billion ? ... See Full Stat Info
Growth ? From 2003 to 2006, the entertainment software industry's annual growth rate ex... See Full Stat Info
The entertainment software industry stimulates complementary product purchases of rough... See Full Stat Info


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